A Search of Ice and Fire

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The World of Ice and Fire - Dorne

Most Dornish rivers are in full flood only after the rare (and dangerous) rainstorms. The rest of the year they are dry gullies. In all of Dorne, only three rivers flow day and night, winter and summer, without ever going dry. The Torrentine, arising high in the western mountains, plunges down to the sea in a series of rapids and waterfalls, howling through canyons and crevasses with a sound like the roar of some great beast. Rising from mountain springs, its waters are sweet and pure, but dangerous to cross, save by bridge, and impossible to navigate. The Brimstone is a far more placid stream, but its cloudy yellow waters stink of sulfur, and the plants that grow along its banks are strange and stunted things. (Of the men who live along those selfsame banks, we shall not speak). But the Greenblood's waters, if sometimes muddy, are healthful for plant and animal alike, and farms and orchards crowd the river's banks for hundreds of leagues. Moreover, the Greenblood and its vassals, the Vaith and the Scourge, are navigable by boat almost to their source (if shallow and plagued by sandbars in places), and therefore serve as the principality's chief artery for trade.

The World of Ice and Fire - Dorne: The Andals Arrive

Amongst those were the Ullers and the Qorgyles; the former raised a grim, stinking seat beside the sulfurous yellow waters of the Brimstone, whilst the latter established themselves amidst the dunes and deep sands, fortifying the only well for fifty leagues around. Farther east, the Vaiths raised a tall, pale castle in the hills, at the juncture of the two streams that formed the river that soon bore their name. Elsewhere in the realm, the Allyrions, the Jordaynes, and the Santagars carved out holdings for themselves.